Well, I have just finished my PPP animation and I have to say that I am pretty happy with the final outcome. It was a project that was incredibly hard to get going with. First there was the difficulty I had in coming with an initial idea. Then once I had the idea to animate a dream I had had, then there was the difficulty I had in drawing initial keyframes and worrying about how complicated to make my keyframes look. On top of this, I also wanted to colour my animation, but when I tried to add colour I found that I was never happy with how it looked. Then I lost my USB stick that had the reference footage I had edited together on it. I never found it.
Admittedly I was just a few weeks ago struggling with getting the project off the ground. I knew I was working hard on pre-production work but as I was looking around at my peers work and they were getting actual seconds of frames of animation done, I was worried I was falling behind.
But then, once I had all the pre-production figured out e.g. character designs, backgrounds and keyframes drawn, once I actually began animating, a sort of snowball effect occurred I found I was getting seconds animated faster and faster. I believe this might be down to my enthusiasm for the project, as it allowed me to be very creative and I didn't spend an unnecessary amount of time focussing on minor details (a mistake I had made frequently in the past and learnt from).
Looking back on my animation I am not a hundred percent happy with all of it. There are certain aspects of the animation that I am more happy with others. For example, I am, very happy with how the audio turned out and felt that Oscar and Lauren's dialogue matched up well with the animation.
Furthermore I also liked the individual little bits of animation such as the swimmer swimming in the swimming pool. This confirmed for me that I often do not need to rotoscope to create good animation fast.
But there are certain sections of the animation that I feel could still be improved. For example so of it is still a bit rough looking and could do with a few in-between frames to create more fluid movement. On top of that, I like that the animation doesn't explain much, but I feel like I could have perhaps altered the animation slightly so it would make a little more sense to the viewer.
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